A craft brewery with brilliant label art sells it through flat, default product tiles. This is the journey from that starting point to a coherent, art-directed set of product photography and a concept web identity, all produced through a repeatable node pipeline rather than a photo studio.
Walk through the landing page and a full product page, the Taproom Bundle, with size options, contents and cart states. Built as static HTML around the generated imagery.
Same brand, same SKUs, same label art. What changes is the photography and the art direction around the can.


DEYA's illustrated cans are among the best in UK craft beer. The site does not do them justice. A diagnosis before touching anything:
The brief keeps what works (the wordmark, the SKUs, the label art, the nav taxonomy) and resets the rest.
Two DTC benchmarks set the bar for what a modern drinks brand site does. The point of a reference is to name exactly what to take and what to leave.


DEYA ends up as a cross of Liquid Death's editorial discipline and Beavertown's illustrative confidence, dialled to a warm, premium, Cheltenham register: the can is always the hero, the dragon is a small stamp, and the grounds are soft off-whites, never neon.
None of the shots below is a one-off lucky prompt. Each runs the same graph in BrandFlow Studio, a node canvas where the brand is a reusable object and its rules are enforced by the pipeline, not remembered by a person.
The brand pack encodes DEYA as machine-readable constraints: wordmark legible and undistorted, can silhouette intact, silver body visible, per-SKU palette policy, and a shared negative list. The guardrail node checks the prompt against those rules before the model ever runs; the review gate checks the output against a fixed checklist.
The input is DEYA's own reference packshot: the can on a solid colour, exactly as it appears on the shop today. The output holds the can and its label faithfully, and rebuilds everything around it.
The setting for each shot is not decoration picked at random. It is read straight from the beer's own flavour description. Into the Haze, all tropical fruit and haze, gets a jungle floor of monstera, passionfruit and lime. The juicy, fruit-forward SKUs get a bed of sliced citrus and stone fruit. Steady Rolling Man's soft, floral character gets a bed of tulips and chrysanthemums. The product copy is the brief; the background is its visual translation.




DEYA's labels are hand-drawn, wobbly and specific, and diffusion models cannot reproduce that faithfully. So the iteration loop was less about lighting, which the model does beautifully, and more about label integrity: weighting the reference image to hold the wordmark, rerolling for a legible label, and rejecting every frame where the illustration turned to mush. That is why only about one frame in four cleared the review gate.
Six finished frames across five SKUs and settings, each produced through the same graph, each holding the brand's hard rules.






* Poolside "Tappy Pils" is an invented line extension, shown as a brand-world exploration, not passed off as a real DEYA product.
The imagery is not the end of the work; it feeds a built landing page. The hero below is a real render of that page. Sections carry short product videos (a slow rotate, a condensation drip) generated through the same pipeline.

The built page is an art-direction concept, not a shipped storefront. At a glance it reads as a real DEYA site; on close inspection some micro-copy is placeholder, pending a copywriter. The deliverable here is the composition, palette, hierarchy and product photography, not the words.
A static packshot is where most brewery sites stop. Here every product card carries a looping video packshot generated through the same pipeline, so the range moves. On the live site the video triggers on hover and the card lifts to reveal the detail.
► Cards play looping video · hover to lift* Tappy Pils is an invented line extension, a brand-world exploration, not a real DEYA product.
A pipeline only counts as a system if a second person can operate it. So the whole thing is documented: the brand pack, the anatomy of a prompt, how a background is derived from the flavour, copyable recipes per SKU, the negative list, and the review gate that decides what ships.

| Automated by the pipeline | Curated by taste |
|---|---|
| Prompt assembly from the brand pack | Which SKU gets which background, palette and mood |
| Per-SKU palette matching and negative-list enforcement | Rejecting every frame with a soft or garbled label |
| Guardrail checks before each model call | The final six frames, chosen for light and composition |
| Batch generation and full run history | The honest call on what is publishable |
Unofficial. The brand rules are reverse-engineered from public material, not a contract with DEYA. Every output is labelled study work.
Label fidelity is the known limit. The hand-drawn art is approximated by the model, never reproduced; frames that lost the label were cut.
The web copy is placeholder. The concept frames demonstrate art direction, not final content.